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LoadedState

Struct LoadedState 

Source
pub struct LoadedState {
    pub state: State,
    pub run_history: RunHistory,
    pub cli_settings: CLISettings,
    pub default_runtime_settings: RuntimeSettings,
    pub session_state: CliSessionState,
    pub state_load_summary: Option<StateLoadSummary>,
}
Expand description

Owned state and settings produced by StateLoadOption::load.

This value is the persistence boundary for an embedded session. It owns the mutable state and replay history, but neither dropping it nor dropping a CliSession automatically saves them. Inspect cli_settings.session.startup_warnings after loading: a boot card that disagrees with a saved state’s frozen settings can force the session into read-only mode to protect reproducibility.

Fields§

§state: State

In-memory model, processes, integrands, and generation metadata.

§run_history: RunHistory

Persisted or boot-provided settings and replayable commands.

§cli_settings: CLISettings

Effective state, global, and transient session settings after startup overrides.

§default_runtime_settings: RuntimeSettings

Runtime settings used as defaults for commands that do not supply their own.

§session_state: CliSessionState

Transient command-block state retained between session operations.

§state_load_summary: Option<StateLoadSummary>

Load timing, serialized size, and graph count for an existing saved state.

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impl LoadedState

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pub fn cli_session(&mut self) -> CliSession<'_>

Borrow the state, history, and effective settings as one command session.

The returned session holds mutable borrows of this bundle. End its lexical scope (or drop it) before reading the fields of LoadedState directly. Commands update these owned values; they do not create a second state or save on drop.

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